Week 2 - Programming and value shenanigans
Alright so this week I didn't do as much big stuff but I did add in a way for the enemy to shoot this time around so now there is danger and I added in player/ enemy damage. Some of the code I had made previously began to made the process a lot more complex so I separated the scripts for the players making it so I can apply damages far easier and score.
As seen above the player now properly takes damage as does the enemy, the next step will be to have multiple attacks of different damage. Another system I implemented this time around is when the game starts the enemy chooses which player to target first then if a player dies they will switch to the other player.
Get Golem Defence
Golem Defence
In a city beset by undead forces you are a golem raised by one of the cities mages to defend it.
Status | In development |
Author | GeirlanthArchivest |
Genre | Action |
Tags | 2D, Short, Side Scroller |
More posts
- Week 7 - Finishing upJun 02, 2024
- Week 6 - Nearly DoneMay 26, 2024
- Week 5 - Functionality Mostly DoneMay 19, 2024
- Week 4 - Boss, Enemy Spawns and Final Score/ TimesMay 12, 2024
- Week 3 - Multiple Attacks and ScoringMay 05, 2024
- Week 1 - Starting DevelopmentApr 21, 2024
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