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Golem Defence
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Devlog
Week 7 - Finishing up
June 02, 2024
by
GeirlanthArchivest
This week very little needed to be done as all I really did was add in the final graphic of the game on the controls screen, a desktop icon and adding a little "Player 1" and "Player 2" onto the healt...
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Week 6 - Nearly Done
May 26, 2024
by
GeirlanthArchivest
This week I've been getting the final parts out of the way, for example adding in the last of the graphics/ animations and music, the music being provided by the amazing Kenny Assets over at www.kenne...
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Week 5 - Functionality Mostly Done
May 19, 2024
by
GeirlanthArchivest
This week the majority of the functionality is done and tested, as it stands right now any functionality coding wise will only be needed to add when graphics or other media are put in. To summarise th...
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Week 4 - Boss, Enemy Spawns and Final Score/ Times
May 12, 2024
by
GeirlanthArchivest
This week I added in some good things, I added in a boss for the player/ players to defeat at the end of the level and with the addition of this boss an enemy spawn system has also been implemented. W...
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Week 3 - Multiple Attacks and Scoring
May 05, 2024
by
GeirlanthArchivest
This week multiple attacks have been added to the players and scoring added as well. A parallax background has been added as well to allow for infinite background scrolling. I have also added a pause...
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Week 2 - Programming and value shenanigans
April 28, 2024
by
GeirlanthArchivest
Alright so this week I didn't do as much big stuff but I did add in a way for the enemy to shoot this time around so now there is danger and I added in player/ enemy damage. Some of the code I had mad...
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Week 1 - Starting Development
April 21, 2024
by
GeirlanthArchivest
Starting off actually making the game for this first week and a good deal of functionality has already been made, there is player movement basic way to attack, block and a health system despite being...
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