Week 4 - Boss, Enemy Spawns and Final Score/ Times
Golem Defence » Devlog
This week I added in some good things, I added in a boss for the player/ players to defeat at the end of the level and with the addition of this boss an enemy spawn system has also been implemented. With the enemies being able to continuously spawn and a boss that can be defeated there is a win condition to the game now. With all of this in play you can now both win and lose the game so what makes that better? The ability to see your final time and scores on the win or loss screens! Both of those have been added which meant a timer system was also added into the game for the time to work.
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Golem Defence
In a city beset by undead forces you are a golem raised by one of the cities mages to defend it.
Status | In development |
Author | GeirlanthArchivest |
Genre | Action |
Tags | 2D, Short, Side Scroller |
More posts
- Week 7 - Finishing upJun 02, 2024
- Week 6 - Nearly DoneMay 26, 2024
- Week 5 - Functionality Mostly DoneMay 19, 2024
- Week 3 - Multiple Attacks and ScoringMay 05, 2024
- Week 2 - Programming and value shenanigansApr 28, 2024
- Week 1 - Starting DevelopmentApr 21, 2024
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